Paper Towns, by John Green
When Margo Roth Spiegelman shows up at your window in the middle of the night, you go with her, even if her plans for the evening involve thirteen pounds of dead catfish. Margo Roth Spiegelman is just that cool. She is the Chuck Norris of high school girls.
Quentin, known to his friends as Q, has known Margo his whole life (as nine-year-olds, they discovered a body in the park together), but it’s been a long time since they’ve really connected. Suddenly he’s invited to help her carry out an epic, elevenfold plan of revenge against her ex and the ex’s new girlfriend. Then they break into SeaWorld. Surely this is the beginning of a whole new phase of their friendship? Maybe more?
Not so fast, Q. He’s the only one who shows up at school the next day. Margo vanishes, and Q, a guy with a bad case of putting his girl on a pedestal, is left to figure out why. The answer kind of depends on the answer to another, more psychological question: who is Margo, beneath the surface, and is she really anything like the captivating legend that he believes in?
All of Green’s novels are funny and thoughtful by turns; I like them best for the esoteric facts you pick up from his geek characters. This one also has (sub)urban exploration, spelunking in abandoned mini-malls, obsessive consulting and editing of
Wikipedia “Omnictionary” entries, a death-defying road trip, and brilliant use of an obscure mapmaker’s term: the paper town.
Check the WRL catalog for Paper Towns
Or check the WRL catalog for the audiobook